Dead Tree consumed by Fungus

Dead Tree consumed by Fungus Low-poly 3D model

Description

Photorealistic Tree asset, Captured in Reality.

I've captured this model using a Full frame SLR Camera. Took around 300 pictures that were used to contruct the 3D model.

Zbrush is my main retopology/UV- tool. I create a low poly base that has around 5000 Quad Poly's. Next 3 LOD obj files.

Texture map is 16384 x 16384 px resolution. Normal Map Comes in DirectX and WebGL versions at 8192 x 8192 px (PNG format). Also there's a displacement map in .EXR format, also 8192 x 8192px

And lastly 2048 x2048 px Ambient Occlusion and Cavity Maps, both in PNG format.

There's renders made in Zbrush, showing Polygroups and high resolution Topology. In addition Marmoset Toolbag 2 Renders.

A ZTL with 6 subdivisions is included in the package.

Item rating
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Dead Tree consumed by Fungus
$19.99
 
Royalty Free License 
Dead Tree consumed by Fungus
$19.99
 
Royalty Free License 
Response 88% in 0.5h
Lighting
Rendering
UV mapping
Texturing
3D Scanning
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3D Model formats

Format limitations
  • Zbrush (.ztl, .zbp)31.4 MB
  • OBJ (.obj, .mtl)2.38 MB
  • Textures 204 MB

3D Model details

  • Publish date2016-09-20
  • Model ID#649987
  • Animated
  • Rigged
  • VR / AR / Low-poly approved
  • PBR
  • Geometry Polygon mesh
  • Polygons 5,532
  • Vertices 2,999
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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