D
dsandell
The opacity maps are not made with care. There are holes where there shouldn't be any. I'll have to retouch a few of them to make them look good. The bump/reflection maps are just desaturated versions of the diffuse images.
Low poly realist leave collection.
22 individual models72 maps
Made inside 3ds max 2012.Suitable for 3ds max 2012 files or newer.
Rendered in Vray 3.00.03
Max_VRAY_SCENE contains the scene where the preview comes from with lighting set up and render settings.
Max_VRAY contains the leaves alone with vray shaders ready to merge them into your scene.
Exported to :
FBX (2009)3DS
Maps from 1024x431 pixels up to 1024x1024 pixels.
DiffuseBump/ReflectionOpacity