Grass
Game Ready.
One shared material for all models.
High quality Low-Poly models and PBR textures.
Can be used in Unreal Engine and Unity Engine (Built in-URP-HDRP).
Can be used with physical, Vray and Corona.
Can be used in VR, AR and mobile games.
Customizable materials, textures can be changed.
4 Lods for Unreal Engine. (Auto)
Accurate Collision.
Vertex Color for wind animation. (Red Channel)
Channel Packed Textures for Unreal. (4k)
Channel Packed Textures for Unity (Built in-URP-HDRP). (4k)
All models have Lightmap UVs. (Second UV Channel)
Unreal Engine : Simply migrate the assets to your project content folder.
Unity Engine : Simply import the desired package (Built in-URP-HDRP) to your project. For the Built-in package, you can use the Free Double Sided Shader from Ciconia Studio.
3DsMax : Simply assign the desired material to the models from the material editor views. (physical-Vray-Corona)
Note: Demo scene and trees are not included.