Grass setup - Chaos scatter for Cinema 4D and Corona

Grass setup - Chaos scatter for Cinema 4D and Corona 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

Create realistic, outstanding and effortless grass and lawns in your images with this easy to use Chaos Scatter setup, useful for both wide shots and closeup shots, ready to render with Cinema 4D 2023 and Corona 9!

This product includes:

  • C4D project files with a 4mx4m grass surface and Chaos scatter setup
  • 9 Physical materials (node editable)
  • 15 high quality textures (4000px resolution)
  • 5 camera settings
  • Render settings and VFB settings
  • 9 different 3d models ready to be scattered in your custom surfaces
  • FBX and OBJ interchange files with UVW maps

The 100% of what you see in the rendering is created from scratch. The renders need no post-production.

A few more info about this product

  • Adjust the clone count and the amount of each single 3d asset to get the result that meets your needs
  • Adjust the slope sensitivity to ensure that the grass only grows in flat areas (useful when using wavy grounds)
  • Adjust the Multishader Hue Random value to get stronger color variations
  • Change the Random seed value to generate different combinations
  • Get perfect trimmed edges and avoid greenery to go out of bounds with Corona Scatter Edge Trimming shader setup in all materials
  • Fill the Areas box with your Splines to create paths or flowerbeds

Instructions and helpful tips when using the setup in your custom scene

  • Put the surface you want to cover with grass in the Chaos scatter's “Distribute On” box
  • Adjust the clone count according to the surface size
  • The best clone count is more or less 200 for each square meter, so if you have a 2m x2m surface = 800 clones; 3m x3m surface = 1.800 clones; 4m x 4m surface = 3.200 clones; 10m x 10m surface = 20.000 clones
  • Make sure your surface is not perfectly smooth but a little wavy
  • Make sure your grass has a low sun backlight to trigger a proper translucency effect
  • If you have no sunlight in your scene, adjust the tone mapping to get a perfect look: higher exposure, more contrast, warmer white balance
  • Enable Camera Clipping to make the grass exist only in camera field of view and get faster render time

ENJOY IT!

Refaei
Refaei2024-11-30 21:59:54 UTC
Great
hasanoztrk
hasanoztrk2024-11-26 11:07:24 UTC
Awesome work!
3D-Poly-Forge
3D-Poly-Forge2024-10-19 22:49:30 UTC
Fantastic!!
IvanZosimov
IvanZosimov2024-10-03 13:25:00 UTC
so good!
kaipis
kaipis2024-09-14 07:40:09 UTC
Great work!
Item rating
0 0
Grass setup - Chaos scatter for Cinema 4D and Corona
$20.00
 
Royalty Free License 
Grass setup - Chaos scatter for Cinema 4D and Corona
$20.00
 
Royalty Free License 
Response 100% in 2.6h
3D Modeling
Lighting
Rendering
Texturing
Shaders
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3D Model formats

Format limitations
Native
  • Cinema 4D 20 (.c4d)74.4 MBVersion: 20Renderer: Corona 9
Exchange
  • OBJ (.obj, .mtl) (2 files)19.7 MB
  • Stereolithography (.stl)12.2 MB
  • Collada (.dae)16.7 MB
  • Alembic (.abc)9.73 MB
  • 3D Studio (.3ds)7.02 MB
  • Autodesk FBX (.fbx)57.2 MB

3D Model details

  • Publish date2023-08-16
  • Model ID#4711651
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 133,192
  • Vertices 180,925
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Unknown
  • Plugins used
  • Ready for 3D Printing
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