Photorealistic high-quality 3D model of autumn grass.
The archive contains setuped versions made using CoronaScatter for Corona Renderer and using the Multiscatter plugin with materials configured for VRay. The variability of color and saturation of leaves and grass is implemented using the CoronaMultiMap and VrayMultiSubTex maps. The scattering of objects over the surface is implemented using standard procedural maps. Everything is set up and ready for rendering. There is also a small instruction in the archive for setting up additional variability of all objects. All objects are given logical and clear names for easy editing. The size of downloaded scene with sown grass with a surface measuring 28 by 28 m is 370,000 polygons. The archive also contains export formats obj and fbx that contain only models used in the scene.