Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds Max, Maya, Cinema 4D, Blender, Vray/Corona/Cycles, and all other), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.
This vibrant Cambria orchid model is perfect for botanical simulations, virtual gardens, and floral arrangements in both architectural visualizations and games. The detailed textures emphasize the bright spots and veining for realistic appearances in various environments.
The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, which are suitable for any modern rendering engine. All models are accurately unwrapped and have no overlapping UV.
All textures are 4096*4096 in size.
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