Available formats are .max .fbx .obj .3ds .stl .dae all are available inside the .7z file.
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No textures, only materials with names.
There are 15 meshes available:
You can easily create a new material, drag and drop it on the mesh in your game engine for different colors.
You might need to scale when you import.
The models do not have UCX collision.
Contact me for more formats, i might help you with it.
The models have been tested in Unreal Engine.