
3DTGRL
Nice model
This is a realistic looking 3d model of pintree branchesYou get PBR flattened textures for VRay Standard Material (VRayMtl)
4k textures png: difuse specular glossines normal (openGL)
UV: all branches on one map, leaf UVs and stam UVs are stacked.
Polycount per Object varied from 240 to 15010
Materials, Objects and Textures have unique and meaningfull names. scale unite = cm