Collection of 9 palm trees. No textures used. Only procedural materials. Has PBR material nodes setup
Each tree has it's own group for linking and 3 objects in it, each parented to the trunk Leaves and branches are curves and Trunk is mesh. You can edit the curve's Bevel Depth to make it larger or thinner.
If you try to export, you will have to bake the materials.
Hope you enjoy it!