Palmbush Small - 3 d complex game low-poly model with physics. Contains model of bush and helpers. It has vertex color paint, vertex alpha paint for Cryengine vegetation physics. May be easily imported in any game engine or in render scene. Textures have diffuse, specular, roughness, normalmap. Roughness map is in TGA normalmap ALPHA channel. Textures total count -4 dds, 4 tga with 1024x1024 (for dds and ddna), 512x512 (for dds) and 2048x2048 (for tga files) resolution.Max file contains: one material – default 3dmax, 4 used for model submaterials (shader Cryengine, may be easily changed to any other, cause contains only diffuse channel for debug purpose), 354 polys in the scene, 507 verts.Cryengine cgf file (in Cryengine_Model folder) additionally contains: complete game-ready mtl material file, 4 really used submaterials, 638 faces, 493 verts, 0 LODs, vertex color paint and vertex alpha paint.To use model in Cryengine: put folder “PalmbushSmall” in “Objects” folder of your Cryengine built.
Tags:Aurayama, PalmbushSmall, Cryengine, Sea, Palm, Beach, 3D model