
Trait74
Needed some heavy color grading in Unreal Engine 5 but overall its good
Hi all,
This is PBR dandelion meadow patch created in Blender in real world scale (100cm x 100cm). It includes 5 different models:
soil (3D scanned)
goldenrod
fennel
dry grass
bent grass
It comes in following formats:
.blend
.fbx
.obj
.dae
The blender file has the shaders set up, so it's ready to render using Cycles. The title image is not included.
Each model comes with set of 4K .png maps:
base color
roughness
normal
opacity
translucency
ambient occlusion