Here’s the result of a project i’ve been working on over the last few months. the main model was modelled and rigged in blender and textured in substance painter. The base was made using destruction simulations in Houndini out of a mesh made in blender. STL files for 3d printing were made using houdini as well.you can check out the artstation post i made about this project here: https://www.artstation.com/artwork/qQXm4N
Please notify me if you have any issues with the files, i will be updating those with your feedback / if it doesnt work as well on specific printers. Feel free to contact me for commissions on similar projects, i can easily swap out the logos and customise this model so it fits your faction better.
UPDATE:the files are now pre supported thanks to Atlas3DSS studio,you will still need a large printer in order to properly print the torso and legs.