Note* I've uploaded the stl because when converting to an obj this model gets messed up. The reason for this is that this model has a pretty advanced rig. So what I recommend is downloading the blend file and if you want to export as an obj, or fbx, bake all your constraints to keyframes. The upside to this is you can animate the ship however you want and not be locked into anything. Anyways, happy creating out there, hope you enjoy using this model, and more coming soon! Please do let me know if there are any problems with the .blend or stl file and I will fix it asap!