Game-Ready - Yes Low-Poly - Yes Mostly Atlas'd - Yes (Exceptions include tree bark/ log end textures for Ram) Unity & Unreal Engine Friendly - Yes Maps; Normal, Metalness, linear greyscale (AO), & base textures Models have been placed in scene for easy extraction of the one desired. For a closer look at each model, you can find them all individually on this site. There you will find their poly count etc.
Models have been made as a matching set to be used directly as a game piece, or asset. By changing the Atlas texture you can match up with your desired texture set with ease.
All these models and maps were made using Wings3D, If you want to learn to 3D model then why not check out my book? It's specifically written for absolute beginners.
https://www.amazon.co.uk/dp/B07TW91PKH (Kindle/ PC App etc)
https://www.amazon.co.uk/dp/1077426879 (Paperback)