Trident is essentially a humongous three-story high, nuclear-powered, heavily armored Mobile Combat Co-ordination Center operating behind the front lines of an on-going war. Its the size of what you’d call a “mothership”. The design was conceptualized by yours truly and is provided royalty-free, freeing you of any potential copyright infringement concerns.
FEATURES:
Low-poly, optimized asset (38366 polys/73840 tris).
PBR, 4k resolution, png format textures packed separately for use in Unreal Engine and Unity Engine for the most flexible and modular workflow.
A complex, versatile rig which gives you full control over every movable component of the tank, so you can take it easy whether its time to create custom animations for a cutscene or loopable animations for gameplay usage.
A generalized, pre-made, elaborate animation for a hassle-free plug-n-play experience in your choice of game engine/software.
NOTES:
Neither of the file formats are hooked up to the textures because of their engine-specific packing. Instead, materials have been preserved in all file formats for ease of connection; just pick the folder in the Textures.rar archive depending on whichever engine you wish to work with, extract them and reassign the textures to their respective materials in the file.
Please watch the explainer video for a demonstration of the included features.
The Maya file (.ma format) boasts of a functional rig apart from the animation, as demonstrated in the explainer video. Other formats feature baked animation only for convenience.
The Maya file has been confirmed compatible with Autodesk Maya versions 2014 to 2017 and should work with all versions post 2017 as well.
ADDITIONAL NOTES: