Explosion is 200 frames long at 24fps. Node tree on blender allows for easy control of fire and smoke density aswell as colour and other things. Cache is in Openvdb format so able to import into most modern 3D software.File types available include Blend or you could use the Openvdb in pretty much whatever software you want. Rendered in cycles. One Zip includes the lower base quality cache and the other includes the noise and details baked in.Khaos addon was used for a lot of the particle systems and materials, its a great addon and you can get it on blender market. Used several particle systems for the explosion to acheive a random look. You can easily make the floor and background transparent so you can use it in VFX. Should also be pretty easy to track into any shot you want.