Call of Duty Black Ops II Zombies Nuke Power-Up

Call of Duty Black Ops II Zombies Nuke Power-Up 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

The Nuke purpose is to kill every zombie currently spawned when obtained. When a Nuke is picked up, all zombies spawned on the map are killed. In Call of Duty: Black Ops (DS), the Nuke will also end the round. Additionally, all players currently alive (or on the obtainer's team in Grief) are awarded 400 points, cash or Jolts after all zombies are dead, except in the Call of Duty: World at War version of Nacht der Untoten.

This model includes the .ma (original), .fbx, .obj, .blend, .stl, .c4d, .dae and .glb formats and their respective 4K textures.

For further inquiries: victorod1998@gmail.com

Item rating
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Call of Duty Black Ops II Zombies Nuke Power-Up
$4.95
 
Royalty Free License 
Call of Duty Black Ops II Zombies Nuke Power-Up
$4.95
 
Royalty Free License 
Response 74% in 12.4h
3D Modeling
Lighting
UV mapping
Texturing
Particles

3D Model formats

Format limitations
Native
  • Autodesk Maya (.ma, .mb)801 KB
Exchange
  • Collada (.dae)1.03 MB
  • Autodesk FBX (.fbx)254 KB
  • Cinema 4D (.c4d)516 KB
  • OBJ (.obj, .mtl)637 KB
  • Blender (.blend)1.46 MB
  • Textures 54.4 MB
  • PNG (.png)54.4 MB

3D Model details

  • Publish date2024-10-03
  • Model ID#5563591
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry -
  • Polygons 5,000
  • Vertices 5,000
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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