Verification details of the FBX file
No N-gonsNo faceted geometryManifold geometry
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
No UV overlapsUV unwrapped model
Description
The AGM-114 Hellfire is an air-to-ground missile (AGM)
Version with 2 missiles is available as a separate model (see my profile)
File formats:
- 3ds Max 2021 (native)
- Blender 3.1.0
- Maya 2022
- Cinema 4D R25.117
- Unity 2021.3.5f1
- Unreal Engine 5.4.4
- FBX
- OBJ
Game ready - perfectly fits for Unity and UnrealLow polyReal world scaleUnits used: meters
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- Asset model has 9 objects
- Asset model has:
8.192 polys15.246 tris8.260 verts
- All parts are fully UV unwraped. No multi-materials or color fills.
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)
- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Textures (*.PNG) 4096x4096
- Diffuse
- Specular
- Glossiness
- Base color
- Metallic
- Roughness
- Normal
- Ambient Occlusion
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- UV Layout for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag and V-Ray for rendering
NOT included with the file:
- Light rig/HDRI
- Helicopter
Tags:
rocket missile bomb guided laser hell fire hellfire arm 114 air to ground u.s. aircraft airplane helicopter weapon equipment war military explode explosive anti tank force airrocket,missile,bomb,guided,laser,hell,fire,hellfire,arm,114,air,to,ground,u.s.,aircraft,airplane,helicopter,weapon,equipment,war,military,explode,explosive,anti,tank,force,air