This is a low-poly game-ready Time Bomb 3D model for game engines and renders.
This is a fully optimized game-ready 3d model specially made for game engines and renderings.
Tested in unity engine.
The model contains only two objects and two texture( bomb & circuit ).
The model has real world size. ( unit system = metric )
The model contains manually unwrapped, non - overlapping uvs.
The model has two stages of wear types (new and old) as shown in the previews. Each of them has their own textures.
The previews are rendered in blender cycles.
Textures
This model has two different PBR textures as shown in the previews.
Textures are in 4k (4096*4096)(.png format)
PBR textures - Basecolor, Roughness, Matellic, Normal and ambition occlusion (Ao) maps are included.
The textures are suitable for any environments.
Formats