The model is ready to be imported into your project. For the low poly model, a normal map was made from the high poly model.BX, OBJ, BLEND, C4D) (1024x1024, 2048x2048).
BaseColor (tga),Height (tga),Normal (tga),Metallic (tga),Roughness (tga).
For Unreal Engine4 BaseColor (tga)Normal (tga),Occlusion, Roughness, metallic (In one image in different channels) Red (Occlusion)Green (Roughness)Blue (Metallic) (tga)Ambiet Occlusion texture was made at 2048x2048 resolution for all x models.
All textures and files are conveniently packed and renamed, you can easily find what you are looking for.
For all questions, please contactmy mail or instagram (@khranitelsr)
1 version (polygons-2295 point-2316)2 version (polygons-1526 point-1553)3 version (polygons-586 point-589)