Russian translate (МОН-100 — советская противопехотная осколочная управляемая мина направленного поражения )
It was developed in the early 1960s in the USSR. Was in service with the Soviet army. The destruction of manpower during a mine explosion is inflicted by ready-made lethal elements flying towards the enemy in a narrow beam at a distance of up to 160 meters (if there is a probability of defeat). The explosion is carried out by the operator from the control panel when the enemy appears in the affected sector, or when an enemy soldier touches the break sensor of the fuse. The mine itself is not equipped with fuses.
This is a game ready, high qiality 3d low poly model of a Soviet anti-personnel guided fragmentation mine with PBR textures. Originally created with Blender
|| USAGE || This model is suitable for use in video game, VR, broadcast, advertising, design visualization, real-time, etc.
|| SPECS || This model contains 7 objects. Model contains 4500 tris, 2344 vertices. Real-world scale. Centered at 0,0,0. Clean topology
|| PRESENTATION IMAGES || All preview images are rendered with Marmoset Toolbag 4.
|| TEXTURES || All PBR textures have 8 bits per channel (Base color, Height, Metallic, Normal, Roughness, Ambient occlusion) (available resolution - 4096*4096px, 2048*2048px)
|| Formats || Blend, FBX, OBJ, GLB, Maya Binary