Low poly M18 Smoke Grenade ( white, red and yellow ) . Game Ready with PBR (Metalness or Specular) / V-Ray material.
Specular workflow textures are included in 'specular-glossiness.rar'.
The normal map was baked from high poly models.
Polygons: 1088, Vertices: 1107.
Preview images rendered with Marmoset Toolbag 2.
Unwrapped UVs, non-overlapping.
Models has real-world scale and is centered at 0,0,0.
Textures use meaningful names.
Stripped texture path names.
Units: Centimetre.
Background and HDRI are not included in the file.
Descriptive and unique object names.
Textures resolution: 2048x2048; Format: .PNG;
*4 textures for metalness ( base color/ metallic/ roughness/ normal) per model.
*4 textures for specular ( diffuse/ glossiness/ specular/ normal) per model.
*5 textures for V-ray ( diffuse/ glossiness/ reflection/ fresnel ior/ normal ) per model.
Model tested Marmoset Toolbag 2 & Unreal Engine 4.