This product includes: an Fbx and Obj export of the 3D model; the original Blender file using 4 sided polygons instead of triangles and 1K textures ( Base_colour, Height, Metallic, Mixed_Ambiant_Occlusion, Normal Open_GL, Roughness) (Also Textures tailored to and tested in Unity 5 and Unreal Engine 4)
Normals are baked from a high-poly model for getting more detail while using less space.
No Ngons.
Note: This product is also avaliable in my Semi-Automatic Sniper Package where it is already set up in both Unreal Engine and Unity scenes.You cannot look through this scope mesh. It was designed for when you zoom by moving the camera in front of the scope and covering the whole screen with a crosshair.