-Sandbags set
-Low Poly
-PBR texture maps 4096x4096 (normal,rouhgness, metallic, base color, height) Texture maps are shared between five groups of sandbags.
-Each group of sandbags is made of 16 individual sandbags.
-Textures are in separate zip folder you just need to apply them to model.
-Modeled with blender and textured in substance painter.
-All five sandbag groups Faces : 21120 Verts : 21280
-One sandbag group Faces : 4224 Verts : 4256
-Single sandbag Faces: 264 Verts: 266
-If you are working with blender the easiest way to plug in textures is to use node wrangler add-on and then you click on the Principled BSDF in the shading tab. After that press ctrl+shift+t, find the folder with the textures, select all five maps and press principled texture setup and thats it your textures are there.
If you need some support for the model feel free to contact me.