Created using sphere, torus and cone object in Maya.Rendered by Arnold Render.Lighting using area light from Arnold and with three oint lighting technique.Color on object from aiStandardSurface from Arnold.All object on smooth mode.Object on wireframe mode was in pictured which name is Helmet of War 4.png.Vertices :162574Polygons :166089Had some kind different file, among other :-mb-obj-fbx-mtl-stl