Old cartridge belt
It contains low poly, and high-poly meshes, 4K PBR pipeline textures. Game Ready model.
Meshes:
SM_Cartridge_1.fbx (poly: 62864; vert: 31439);
SM_Cartridge_2.fbx (poly: 48714; vert: 24402);
SM_Cartridge_3.fbx (poly: 68730; vert: 34413);
SM_Cartridge_4.fbx (poly: 19374; vert: 9689);
SM_Cartridge_Belt_HI.fbx (poly: 1106408; vert: 553571);
SM_Cartridge_Belt_LOW.fbx (poly: 55556; vert: 52551);
SM_Cartridges_Pile.fbx
SM_Belt_With_Cartridges.fbx
Textures for belt:
T_Cartridge_Belt_AO.png (ambient occlusion map)
T_Cartridge_Belt_D.png (diffuse map)
T_Cartridge_Belt_N.png (normal map)
T_Cartridge_Belt_PBR.png (in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion)
T_Cartridge_Belt_R.png (roughness map)
Textures for cartridges:
T_Cartridges_AO.png (ambient occlusion map)
T_Cartridges_D.png (diffuse map)
T_Cartridges_N.png (normal map)
T_Cartridges_M.png (metalness map)
T_Cartridges_PBR.png (in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion)
T_Cartridges_R.png (roughness map)
File Formats:
If you have any questions, or suggestions you can contact me through support.