The package includes 25 variations of bullet impacts against the concrete wall. Suitable for 3D Vis, VFX, and Gamedev.Just plug-n-play. No additional simulations are required.
All of the geometry has a proper UV layout logically separated into different UDIMs (front and inner faces). Bullet hole files are named by the distance from the ground for the user's convenience when placing the sim result inside the scene.The geometry inside alembic files has a cohesive topology, so that deformational motion blur can be used easily straight from the render engine.Dust sims are pre-simulated and stored in VDB sequences (5 variations), which are natively supported by common render engines.
All sims are made in 120 FPS for convenient speed adjustment.
Additionally the package includes. 25 impact planes with normal and alpha maps matching the debris shape for imitation of the bullet damage on the wall. You can you them directly by placing inside the scene, or just project maps on your wall asset using blending techniques.
What's inside:
Note: the scene demonstrated in the preview is not included. I've made it strictly for demo purpose using Maya 2022 and Redshift.