Duffle bag low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.
This model was created in the likeness of the bags of the US army but is not an exact copy.
Model consists of separate parts as bag, straps, fittings, clasp. Its all parented to the Empty for easy moving and scaling.
Straps have Solidify modifier and all parts have Triangulate modifier (non-applied in Blend file). Exported file formats have model with applied modifiers. Only OBJ format arhive contains both options.
Polycount without Solidify modifier: 2797 verts, 2808 faces, 4994 tris
Polycount with Solidify modifier: 3228 verts, 5852 faces, 6126 tris.
Real world scale (you can see its size on Blender screenshot). Manneqin height is abot 185 cm. mannequin is not included.
PBR textures for Unity hdrp, metallic roughness and specular glossiness workflow 4096*4096 PNG:
Color, diffuse, AO, glossiness, specular, roughness, Normal OpenGL and combined Mask map (R - metallic, G- ambient occlusion, A- glossiness). Mask map replaces three textures, which saves resources. Separate folders for each workflow.
Also avialable baked maps from hi poly mesh for custom texturing - AO, normals, curvature in PNG. These textures are very useful for texturing.
Rendered in marmoset.