Medieval flag on the spear

Medieval flag on the spear Low-poly 3D model

Description

Textures (2048x2048):
1) Base color
2) Metalness
3) Roughness
4) Normal
5) AO

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+READY FOR UNITY!!!

1) Albedo
2) MetallicSmoothness
3) Normal
4) AO

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+READY FOR UNREAL ENGINE!!!

1) Base Color
2) Normal
3) OcclusionRoughnessMetallic

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Content:

1) Spear
2) Flag
3) Animation

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LODs:

lod0 - 1035 tris.

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Formats:
1) .fbx
2) .png
3) .obj
4) .3ds
5) .dae
6) .stl

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Software used:
1) Blender
2) Substance Painter
3) Marmoset Toolbag
4) CrazyBump

G
GermiyanBey2020-09-17 22:53:20 UTC
The model is very cool, but it has a very big problem from Game Developer perspective: How can I change the flag's texture easily (manually and without artifacts)? I ask this because your Albedo texture has the banner's image, which the colors are spread all around its texture. So if I place a different flag image, replacing the texture will be EXTREMELY difficult. There is same problem in your other Flag models too, although I am very interested to buy. If you can make a 'fixed flag area' that we can change the texture easily (via image editing), that would be very nice. Please feel free to send me message if there is a fix, thanks.
P
pukamakara2019-05-19 02:24:16 UTC
Great job
nikiyani
nikiyani2019-05-19 08:29:17 UTC
Thank you)
Item rating
0 0
Medieval flag on the spear
$5.00
 
Royalty Free License 
Medieval flag on the spear
$5.00
 
Royalty Free License 
Response 60% in 13.3h
3D Modeling
Low-poly Modeling
Rendering
UV mapping
Texturing
View all Designer's Models

3D Model formats

Format limitations
  • Autodesk FBX (.fbx)54.4 MB
  • 3D Studio (.3ds)54.4 MB
  • Collada (.dae)54.4 MB
  • OBJ (.obj, .mtl)54.4 MB
  • Stereolithography (.stl)54.4 MB

3D Model details

  • Publish date2019-01-20
  • Model ID#1877014
  • Animated
  • Rigged
  • VR / AR / Low-poly approved
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 1,035
  • Vertices 813
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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