The package contains one game-ready medieval crossbow, which is saved in three formats. First one is standard FBX file, second OBJ and third is Unity package, so you can simply import it into game engine. This asset is animated. Rig and animations are included only in FBX and Unity package files, OBJ file contains plain vertex data.
Features:
Textures folder contains color, normal (OpenGL and DirectX), roughness, metallic and also occlusion texture, so you can easily set up your material in game engine. Texture size is 4096x4096. Feel free to scale these down.
Please remember that your rendering results might differ basing on used light setup, post-processing etc. Fading out effect is the result of material parameter animation, which is rendering engine dependent and not included in the asset.