Realistic military style Mech with various elements of wear and aging, such as scratches, dirt, scuffs!
The model consists of 155 separate meshes combined by materials, the breakdown is made for convenient work with animation if necessary and the correct baking of texture maps!
The model is not animated!
On the website you can find other texture options for this model!
You can also watch an accelerated video of the Mech modeling workflow at the blocking, low poly and high poly stages on YouTube, video or link attached!
Enjoy watching!)
P.S. Don't forget to like and subscribe to the channel, thank you!)
The model consists of 3 materials, 3 texture atlases. Some UV islands are mirrored on the second UDIMs to improve texture quality!
The low poly 3D model is ready to be used in game engines, the model can also be used in various other purposes and scenes.
The model is triangulated, rendering was done in Eevee and Marmoset Toolbag 4, texturing was done in Substance Painter, in OpenGL format.
Textures PBR (8 bit), Normal (16 bit) in formats: PNG created in resolution 2K, 4K, 8K have maps: Normal, Roughness, BaseColor, Metallic, AO, Height, Emission.
Exports from Blender 3.5 format to: FBX, OBJ, PLY, STL!
Objects 155
Vertices 46,175
Ribs 133,079
Facets 87,267
Triangles 87,267