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PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description
Overview:
This is a Low-poly, game ready Plastic Military Crate with five colours (Olive, Tan, Brown, Grey, Green)
Modelled in 3DS Max 2016. The normal map was baked from a high poly model for added detail.
Files named using the Unreal Engine 4 Naming Convention.
File uploaded as a packed .7z file.
Geometry:
Package includes the Base Mesh and three LOD’s in both .fbx and .obj file formats. Also included is a .uasset file with LOD's, collision, and a generated lightmap (place in your Unreal Engine 4 projects content folder).
3DS Max Dimensions – L0.8m x W0.4m x H0.3m approximate to real world scale
Pivot is centered to the base of the model and is set at X:0 Y:0 Z:0
Crate Closed
LOD 0 – 5,552 Tris
LOD 1 – 3,486 Tris
LOD 2 – 2,420 Tris
LOD 3 – 1,148 Tris
Crate Open
LOD0 – 6,282 Tris
LOD 1 – 4,062 Tris
LOD 2 – 2,988 Tris
LOD 3 – 1,716 Tris
Textures:
Uses one set of PBR Textures at 2048x2048 in PNG format with Metalness workflow. Also contains two packed Metalness, Roughness, Ambient Occlusion maps.
Metalness
Albedo (A)
Ambient Occlusion (AO)
Metalness (M)
Normal (N)
Roughness (R)
Packed M/R/AO
Packed R/M/AO
Final Notes:
Additional Albedo textures without labels are included.
Also included is the 3DS Max scene saved as 2013 version.
A version with a separated lid is included
.uasset file does not have materials applied to prevent conflict with your UE4 project pipeline.
Preview Images are rendered in real time in Marmoset Toolbag 3.
LOD’s are manually created instead of automatically generated.
Collision mesh is UE4 Simple Box Collision.
If you have any questions, please feel free to contact me.