Jet Blast Deflector District 13

Jet Blast Deflector District 13 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

Jet Blast Deflector from District 13 shelter (Hunger Games movie).

4K PBR Texture Set

Two static meshes: deflector base and deflector barrier with separate UV maps.

  • Albedo map: 4096x4096;

  • Metalness (Metallic) map: 4096x4096;

  • Roughness map: 4096x4096;

  • Normal map: 4096x4096;

  • Ambient Occlusion (AO) map: 4096x4096;

Formats

  • FBX (.fbx)

UV

  • Fully unwrapped non-overlapping UV;

Render

Showcase renders include shots made with Blender Cycles (3.5.1)

Compatibility

  • Models were tested in Blender (3.0.0+) and Unreal Engine (4.25 and 5.0+): no errors, no lightmap artifacts.

  • Since Unreal Engine and Blender use different shading methods you may need to flip normal map's green channel to get the best shading result in Unreal Engine. (While in Unreal Engine, tick 'Flip green channel' parameter in normal map texture properties).

Item rating
0 0
Jet Blast Deflector District 13
$3.00
 
Royalty Free No Ai License 
Jet Blast Deflector District 13
$3.00
 
Royalty Free No Ai License 
Response - % in - h
3D Modeling
UV mapping
Texturing
PBR modeling

3D Model formats

Format limitations
  • Autodesk FBX (.fbx) (2 files)127 KBVersion: 1.0Version: 1.0
  • Textures 1.0155 MB

3D Model details

  • Publish date2024-02-03
  • Model ID#5070922
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 1,573
  • Vertices 2,014
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
Chat