Game ready mesh and textures for EOTECH HWS
Best suited for use in first-person fps games, Unreal Engine, Unity or renders, but you can use it in your other projects as well.
Polycount is equal to current generation games.
Material, meshes and textures names follow an easy to understand naming convention:
Model has 3 texture sets:
Features:
If you have some problems, questions or wishes, you can always contact me here or at my ArtStation: https://www.artstation.com/chpndl and I will help you solve it.