This is a model of a low-poly hard case for real time rendering.
The hard case in the blend file, fbx file and obj file comes with the case in the closed position. The open position is not default as shown in the preview.
The model is separated into 8 parts as shown in the exploded view previews . Pivot points of each piece is positioned at the hinge points for rigging and animating the case.
All parts have a combined count of 12,520 tris.
Textures included:
-This model has one set of 4k PBR textures in 8 bit pngs for the entire case.
-The model uses the metalness PBR workflow with the following textures:
-BaseColour (3 maps: black, green, red)
-Metalness
-Roughness
-Normal Map (Open GL)
-AO
Notes:
-The preview images are rendered with blender eevee and a test image is taken from Unity in the gamma colour space.
-Model is packaged in blend file with set up to render as preview images.
-There are three base colour maps as shown in the previews when applied to the case.