My rendition of Sam Bridges’ Backpack from Kojima Production’s video game, Death Stranding.Modeled in 3ds Max and textured in Substance Painter.
The raw textures are 4K (4096 x 4096 px) as .png filetype.
This model uses these maps:Albedo | Emissive | Metallic | Normal | Roughness
There is also a height map available.
The filetypes included in the package for the model:.fbx (x2) | .dae | .obj
I have also included a Unity Package file and the original .max file.