This Hard Surface, Game Ready, Low Poly weapon asset is based on an M18A1 Anti-Personnel Claymore Mine.
It was created in Blender and Photoshop.
It has 1239 Faces and 1252 verts, it was textured procedurally then baked into a single PBR material of 4 maps (diffuse, metal, roughness, normal) , at 4k resoloution.
The piece was modelled from reference images and took approx 2-3 hours to complete.