MODEL_DESCRIPTION
The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in Maya 2018 and rendered with Redshift render.
FEATURES
-Both of Model is a set of 2 seperated object
-A properly scaled game asset model for an accurate representation of the original object.
-Bow_Arrow 4282 Polygon
-Bow_Arrow 5057 Vertex
-Bow_Arrow 8188 Tris
Prewiew rendered with Maya Redshift
Redshift Standart Materials only
Model has real world scale and is centered at near 0,0,0
Clean mesh edge loop,quads and triple
Objects,Metarials, Textures use meaningful names( striped texture path names)
-Model does not include any backgrounds or scenes used in preview images.
DEMENTION
BOW
Width :( 40 CM 15.748 INCH)
Length :( 165 CM 64.960 INCH)
ARROW
Length :( 141 CM 55.511 INCH)
Width :( 9 CM 3,543 INCH)
TEXTURES DETAIL
All textures are hand painted with substence painter and photoshop
2048x2048 These (Basecolor,Normal,Roughness and Metallic maps).Unity export map
Models resolutions are optimized for polygon efficiency.
Maya model are grouped for easy selection, and objects are logically named for ease of scene management.
FILE FORMATS
Orginal Maya format (.MA) files with rig setup
Maya 2018
OBJ (Multi Format) is directly exported from maya
FBX - (Multi formats) is directly exported from maya.Received fbx according to Unreal.
The Maya 2018 formats are ready to render exactly Redshift (version 2.6.53 ) and other render engines.
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Bow_Arrow