Bolter - Warhammer 40k - game ready - LP

Bolter - Warhammer 40k - game ready - LP Free low-poly 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

The Emperor protects

I was thinking about making some kind of a bolter for a long time, and finally got the time to do that. I didn't make an HP version, there is only an LP version. I just wanted to see how many details I could get without baking a HP mesh into a LP one, and using a smoothing with hard edges. With that being said, it turned out not that bad.

The small hard surface details (like screws, wents, pins) are painted on the height map, then exported with normals and imported again as a base baked normal map. So that substance after baking rest of the maps, will see edges and other stuff (like from HP).

Tech info:One 4k texturePolys/Tris: 22,048Verts: 12,184Faces: 10,833

Discord: Sunshine#7333Email: kiebalalukasz@gmail.com

Item rating
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Bolter - Warhammer 40k - game ready - LP
Free
 
Custom No Ai License 
Bolter - Warhammer 40k - game ready - LP
Free
 
Custom No Ai License 
Response - % in - h
3D Modeling
3D Print Modeling
UV mapping
Texturing
Shaders
Animating
PBR modeling

3D Model formats

Format limitations
Native
  • Blender 3.6 LTS (.blend)5.01 MBVersion: 3.6 LTSRenderer: Cycles
Exchange
  • OBJ (.obj, .mtl) (2 files)1.42 MB
  • Textures 61.2 MB
  • Autodesk FBX (.fbx) (2 files)4.18 MB
  • Stereolithography (.stl)1.05 MB

3D Model details

  • Publish date2023-10-25
  • Model ID#4859944
  • Animated
  • Rigged
  • VR / AR / Low-poly approved
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 22,000
  • Vertices 12,000
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Overlapping
  • Plugins used
  • Ready for 3D Printing
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