DESCRIPTION

High-quality 50 mm binocular model for various purposes: game, VR, visualization. Original design (not owned by any brand so you can use It in games). It's low poly without Subdiv (Marmoset preview) and photorealistic highpoly with modifiers (Cycles renders).

Blend file contains non-applied Subdiv and Bevel for easy custom modeling.

Exported file formats contains both options: with the modifier applied and without ( Binocular_low and Binocular_high).

Polycount without Subdiv and Bevel- 3058 verts, with Subdiv (level 2) and Bevel- 105935 verts and 104576 faces.

PBR textures 4096*4096 TGA for spec-gloss and metal-rough workflows: Base Color, metallness and roughness and Diffuse, specular, glossiness. Normal DirectX and Normal OpenGL are common for both.

Real world scale (you can see its size in Blender screenshot).

Rendered in Blender Cycles. Subdivison level 2.

I hope you like It!

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jd94
jd94Community member
This user is part of the CGTrader community
awesome work!

Binocular 3D model

Royalty Free License
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Native file format
BLEND
Size: 195 KB
Renderer: Cycles | 2.82
Exchange formats
OBJ
OBJ<br />File Size: 3.21 MB
FBX
Autodesk FBX<br />File Size: 5.54 MB
GLTF
glTF<br />File Size: 71.7 MB
DAE
Collada<br />File Size: 5.1 MB
TEXTURES
Textures<br />File Size: 51.7 MB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
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No unsupported objects
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Geometry
No N-gons
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No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
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Square textures
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Power of 2 texture sizes
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Assigned materials
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No UV overlaps
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3D Features
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PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
2742 polygons
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/ 3058 vertices
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Unwrapped UVs
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