This Axe Of Warrior model is made while keeping the perspective of the game and production. It is a high-quality AXE collection with a highly detailed texture and also kept it low on poly count with the help of a normal map of high-poly meah. You can use it for production. The normal map of the AXE is 95% accurate. For textures, I have used Substance Painter. The model is made in Blender 3.3.8.0 and rendered in Cycle.
Included file formats:
Blender (Native)3DS Max 2021.3dsC4D R20.c4dLightwave.lwoModo.lxoRhino 6.3dmAutodesk.FBXKeyshot 9Note No 1: Textures' size is 4096x4096. (resizeable)
Included Maps:
Normal MapBase Color MapDisplacement MapRoughness MapAlpha MapEmission MapMetallic Map
Note No 2: Rendering Studio is not included.
Note No 3: Textures are in seperate folder. If you want to apply them then you just need to copy maps and over write on strip-pathed maps. If you have any confusion regarding textures, you may ask.