(Russian ПОМ-2 — семейство противопехотных осколочных мин советского производства 1980-х годов дистанционного минирования с радиусом кругового поражения до 16 метров)
The POM-2 mine is designed to disable enemy personnel and is installed using remote detonation methods.Injuries are inflicted by fragments resulting from the fragmentation of the casing after the explosive charge detonates at the moment when a person triggers one of the target sensors (a thin olive-colored nylon thread).
This is a game ready, high qiality 3d low poly model of a anti-personnel fragmentation mine PON-2 with PBR textures. Originally created with Blender
|| USAGE || This model is suitable for use in video game, VR, broadcast, advertising, design visualization, real-time, etc.
|| SPECS || This model contains 13 objects. Model contains 16024 tris, 8210 vertices. Real-world scale. Centered at 0,0,0. Clean topology
|| PRESENTATION IMAGES || All preview images are rendered with Marmoset Toolbag 4.
|| TEXTURES || All PBR textures have 8 bits per channel (Base color, Height, Metallic, Normal, Roughness, Ambient occlusion) (available resolution - 4096*4096px, 2048*2048px)
|| Formats || Blend, FBX, OBJ, GLB