ZSU 23-4 Shilka is a Soviet anti aircraft armored vehicle
-Lowpoly Blender model , rendered in cycles -PBR Textures , and 4 basic color maps as usual (desert , green , nato green,enchanced desert). -Textures sizse vary from 512 in small objects to 2k in large objects . -Rigged (Track,Turret,radar) , animation/game ready. -Objects : 23 seperated objects , had to seperate every moving bart (wheels , cog , track , hull , turret) and 35 in totoal including the rigging empties track segemt rigged using empty and constrians , also the track made with arry modifier and curve path so not sure if it works in aother formats as in blender.