8sianDude
nice
This is the General Service Vehicle. Meticulously photoscanned in neutral lighting and cleaned up in Blender.
Detailed Texture Reacts naturally to lighting in both ray-traced and realtime render engines.
There are 2 versions:
High Poly Low Poly
In the blend file, all the materials are set up with roughness and bump map made from diffuse map.
Drag and Drop from asset libraries and fit for use in unreal engine.
FBX and OBJ files provided as supplementary version in both levels of detail.
What this model is not fit for:Animations involving deformations