Low Poly model of T-34/85 medium tank.
Model contains real details and proportions. 2048x2048 textures included: -Color maps -psd (AO, decals on separated layers, specular on Alpha channel) 2k,1k (wheels) -Normal maps 2k,1k -Emission map for lights . Texture designed for scaling - great for mobile games.
The State Defense Committee met on August 25, 1943, following the battle of Kursk, and decided to upgrade the T-34 with a new gun. The T-43 was dropped in order to not have to completely retool the production lines relocated at such great price to the foothills of the Ural mountains. But at the same time, this posed a real challenge to the engineers, whom had to conceive a new turret capable of housing the long barreled 52K model 39, the standard anti-aircraft gun of the Red Army at the time, without touching the lower part of the tank, chassis, transmission, suspension or engine. Choosing this gun was a bold move, clearly influenced by the heavy toll imposed by the German 88 mm (3.46 in) on every front since the beginning of the war. In the endless race between firepower and protection, it became apparent that no engine of the time could give a tank, with sufficient protection from the German 88 mm (3.46 in), the minimal mobility requirements put up by the Red Army. The original T-34/76 seemed to have the perfect balance of speed, armor and firepower at first, but since by 1943 its firepower was limited and something had to be changed, protection was sacrificed. On the other hand, keeping the T-34 virtually unchanged except the turret could provide the assurance of a quick transition, almost uninterrupted, between the two types, which was just what the Stavka required to keep the edge in terms of numbers.