Shiruken T4 tank 2050 This is a futuristic hover tank The mesh was designed, unwrapped and material applied in Blender. The C4D version was an imported mesh (from Blender) then the materials were recreated from scratch giving you a slightly different look The C4D version uses procedural materials only - no textures/damage Grouped more meshes into groups for the C4D version to make it neater. The central cannon turret is grouped so you can move it's position between lowered and raised. Textures are just used for subtle wear effect on the Blender version The materials are procedural The FBX version does NOT have materials applied Floor and sky textures NOT included The last 8 images are from the C4D version