In the archive you will find the blend file with the catapult model as well as the animation for firing a rock. It is a detailed model of a medieval catapult with medium (1024x1024) and high resolution (2048x2048) textures also found in the arhive. This model is intender for usage in a game engine like Unreal Engine 4 or Unity. or of course be part of a medieval scene. When creating this model I tried and kept as low poly as possible for a better perormance on a game engine or in a rendered scene but also kept in mind that I wanted a realistic looking catapult as you can see in the preview pictures.
You can easily add subdivisions on the catapult for more detail if you want.
The archive contains 3 folders as follows :
The 3D model --> blend file + OBJ and FBX exportsTextures --> two folders with medium and high textures that make up the materials.Animation --> containing the blend file in which I have created the firing animationThe model was made in Blender 2.82. It has :
23,721 Vertices22,240 Faces43,250 VertsThe textures contain all you need for a good material : color map, ambient occlusion, mettalic map, normal map, height map for displacement and a roughness map.
I hope you like it.
Cheers!