If you want to take your renders and animations to the next level, this model of the french light tank „AMX-13 (FL11)“ is perfect for you.
Being carefully crafted with realism and performance optimization in mind, this model will definitely help you to enhance your project and get the most out of your renders and animations.The „AMX-13 (FL11)“ is a light tank, produced by Atelier de Construction Ronne in France from 1952-1987.
Different versions of this vehicle saw extensive combat use in numerous wars across the globe.This version of the AMX-13 is equipped with a 75mm gun, mounted into the FL 11 turret for engaging armored targets, giving it the designation „AMX-13 (FL11)“
Topology:
Overall Face and Vert count:
Faces: 111.140
Vertices: 109.199
The AMX-13 (FL11) model consists of 4 objects:
AMX-13_(FL11)_Turret (15.355 Faces)
AMX-13_(FL11)_Hull (20.176 Faces)
AMX-13_(FL11)_Tracks (61.976 Faces)
AMX-13_(FL11)_Equipment (13.633 Faces)
Each object uses a separate material and has its own UV’s.
All objects are scaled in the metric system and according to real-life counterparts.
The model consists mostly of Quads, as seen in the preview images, and has a clear topology (no artifacts, overlapping polygons, etc.)
Forward-facing axis: -Y
Up facing axis: Z
Textures/Material:
Each object uses separate materials, which are named accordingly to the object.
Each object has its own UV’s
List of used materials:
AMX-13_(FL11_Turret
AMX-13_(FL11_Hull
AMX-13_(FL11_Tracks
AMX-13_(FL11_Equipment
Each material/object is provided with the following textures with the resolution 4096px X 4096px, to suit both Metallic/Roughness and Specular/Glossiness PBR workflows.
For Metallic/Roughness Workflow:
Base_Color
Metallic
Roughness
Normal (OpenGL and DirectX)
Height
Ambient Occlusion
For Specular/Glossiness Workflow:
Diffuse
Glossiness
Specular
Normal (OpenGL and DirectX)
Height
Ambient Occlusion
The model uses overlapping UV’s to provide a higher texture resolution.
Pipeline:
modeled in Blender 2.92
textured in Substance Painter
Provided Formats:
.blend
.obj (textures need to be linked up manually)
.fbx (textures need to be linked up manually)
Additional notes:
This model contains poles with more than 5 edges.
The model does NOT come with a Rigg.
The light setup, used to render the preview images is included in the .blend file in a separate layer.
I hope you find this Model helpful when creating your new masterpiece. :)