This is a two handed fantasy sword. In the middle there is a stone which also has emissive texture map so as you can see in the pictures you can use it as you want. The model has been originally created in 3DS MAX and Sculpted in Zbrush and materialized in Substance Painter. It is suitable for animations and games both, because it is both low-poly and high quality in the close-ups.
Textures have been exported for all the different *engines * mentioned below:
Vray
Unreal Engine 4
CryEngine
PBR MetalRough
Unity 5 (Standard Metallic)
Redshift
Arnold 5 (AiStandard)
Corona
If there is any Conversion and resolution downgrade from 4K you can just ask me and I'll do it for you.
All The Material Maps Are In 4K Resolution
If there are any problems please contact me.