Realistic game ready low poly Two-handed weapons ready to be used in any modern game engine.
Model was created in Blender with good topology and optimized polycount in mind. Textures were created in Substance Painter and are fully PBR with resolution up to 4K.
Details:
Model has 1982 triangles and 993 vertices.
The model is available in FBX, OBJ and asset formats for Unreal Engine version 4.19
Topology is clean and optimized for performance in a game engine.
Materials: 1
Model has high quality UW map with mirrored islands, no wasted space and consistent texel density on all parts.
4k textures with the possibility of optimization and improvement to 2048 or 1024, Metallic/Roughness / Base Color/ Ambient Occlusion, workflows also with Directx and OpenGL normal maps.
I’ve also included textures optimized for Unreal Engine 4.